CL_InitCGame
int __cdecl sub_44BD10(int a1, int a2, int a3, int a4)
Inside this function there are a bunch of memsets.
Debugger says these values inside:
Why is it that 2C483EFC works fine on Private Match for Entity. Meaning you can see all the values with reclass. But when you join a Ranked Server. You are not able to see the values inside reclass anymore?
The values for private match and ranked match are the same. I double checked them at 2C483EFC. I don't understand?
Is there anyone still hacking this game? Can someone verify the above please?
...
int __cdecl sub_44BD10(int a1, int a2, int a3, int a4)
Inside this function there are a bunch of memsets.
Debugger says these values inside:
Code:
Structure Location Size
================================
CGS 2C409500 000031C8
CG 2C397B80 00071980
??? 00CBF810 000021B4
CEntity 2C483EFC 000CA000
WeaponInfo 2C471EFC 00012000
??? 2C471EC8 00000034
??? 00D523E8 00000100
The values for private match and ranked match are the same. I double checked them at 2C483EFC. I don't understand?
Is there anyone still hacking this game? Can someone verify the above please?
...
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