I'm doing a aimbot for Rust, i already have this working, but now i'm making this work for Hunting Bow too, i have my aim pos, but how to calculate this?
I know the hunting bow has 93.5 bullet speed, here is my code
Where eyeBone.position is my aim pos, and position is where i need to look, the logic is that or what?
I know the hunting bow has 93.5 bullet speed, here is my code
Quote:
positioning = (eyeBone.position / 93.5f) - eyeBone.position; |
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