Hi,
this is my first time here, hello every body!
Currently i develop a quiz-application on android min api11 and Java. I descripe the situation i need help for.
1. The Player choose the correct answer and get 100 scores
2. The scores are displayed in a TextView (RelativeLayout)
3. The update of the scores is no problem "findId --> setText()"
Know i want this step animate like a counter. The User have to see every Scorenumber until the end result (001,002,003,...100) very fast for about 3 seconds (Like a byte loader for downloads).
Iam not sure whats the best solution.
I spend a lot of time for searching forum-discussions, tutorials, etc. The Community have different opinions.
Using a thread.sleep in a for-loop, drawing a canvas for each number, ... additional there are different practieces and no informations about the ressources.
my question is: have somebody experience and tipps for the given problem?
Do u need more informations about the project?
thanks a lot and many greetings!
Torsten
this is my first time here, hello every body!
Currently i develop a quiz-application on android min api11 and Java. I descripe the situation i need help for.
1. The Player choose the correct answer and get 100 scores
2. The scores are displayed in a TextView (RelativeLayout)
3. The update of the scores is no problem "findId --> setText()"
Know i want this step animate like a counter. The User have to see every Scorenumber until the end result (001,002,003,...100) very fast for about 3 seconds (Like a byte loader for downloads).
Iam not sure whats the best solution.
I spend a lot of time for searching forum-discussions, tutorials, etc. The Community have different opinions.
Using a thread.sleep in a for-loop, drawing a canvas for each number, ... additional there are different practieces and no informations about the ressources.
my question is: have somebody experience and tipps for the given problem?
Do u need more informations about the project?
thanks a lot and many greetings!
Torsten
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