Credits to Encode for his posts on the earlier versions which helped me out in learning some of the 7 Days To Die.
I had posted these originally as replies to his 4.1 thread but it makes more sense for visibility to have the current release with its own thread.
Days To DieDaysToDie_Data\Managed\Assembly-CSharp.dll
DEBUG MENU:
Additional Notes: I tried enabling God mode as well, but it appears to affect Zombies as well as the player on Alpha 6.1
For those that want the address anyway:
GOD MODE:
This version of the Disable Item Drop On Death is much improved over the first 2 versions I had tried posting (first was very long NOPping the whole procedure except the return, second was an immediate return that left some bad code, this one replaces the initial compare with NOPs and then uses the existing return from dropItemOnDeath. Use this one instead if you managed to see the other one, much better.
DISABLE ITEM DROP ON DEATH:
I had posted these originally as replies to his 4.1 thread but it makes more sense for visibility to have the current release with its own thread.
Days To DieDaysToDie_Data\Managed\Assembly-CSharp.dll
DEBUG MENU:
Quote:
Originally Posted by DEBUG MENU Default unmodfied: 0005c475h: 16 2A Enable Debug Menu: 0005c475h: 17 2A |
For those that want the address anyway:
GOD MODE:
Quote:
Originally Posted by GOD MODE Default unmodified: 0005c47eh: 16 2A Enable God Mode: 0005c47eh: 17 2A |
DISABLE ITEM DROP ON DEATH:
Quote:
Originally Posted by DISABLE ITEM DROP ON DEATH Default unmodfied: 00031B28h: 02 7B A6 01 00 04 39 01 00 00 00 2A Disable Item Drops on Death: 00031B28h: 00 00 00 00 00 00 00 00 00 00 00 2A |
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