Affichage des articles dont le libellé est days. Afficher tous les articles
Affichage des articles dont le libellé est days. Afficher tous les articles

lundi 17 mars 2014

How to display more days? topic




I was wondering how I can get more days to show. I can do the #DE# for current day, but I also want to do next 3 and past 3. I know the series can do it, but then I can't curve that (unless I'm mistaken). Also, haven't gotten there yet, but would like to know if it would work for dates as well (3 past, current, 3 next). I've a nifty idea, just looking for some help to get it finished.

Thank you!





vendredi 21 février 2014

[Q] Been reading for 2 days! topic




Ok...I am ready for the abuse. I just don't want to screw this up. I have downloaded numerous files in anticipation of this all making sense. I know it is something so simple to do but I am just not getting it. Here is the deal. I am on Jellybomb which we all know is MJ4. I want to move to KitKat. I am thinking Freeza's Deodexed Stockisk rom. I know once I am there it should be fairly straight forward to flash Josh's KitKatKiller when it becomes available.

I am just hoping somebody can provide clear instructions on exactly how to do this. Thank you for any assistance provided.





jeudi 30 janvier 2014

[Release] 7 Days To Die | Alpha 6.2 (b6) | Patch Signatures topic




Current Cheats: (2) Enable Debug Menu, Enable God Mode

All modifications are done to an unmodified DLL file.
Original Unmodified:
Days To DieDaysToDie_Data\Managed\Assembly-CSharp.dll

DEBUG MENU: DebugInterface.IsDebugMenuEnabled - Attached Yes

Code:


Default unmodfied:
0005c6a5h: 16 2A  // return false

Enable Debug Menu:
0005c6a5h: 17 2A  // return true


WARNING: Below cheats affect mobs as well as player. You have been warned.







onClick="if (this.parentNode.parentNode.getElementsByTagName('div')['show_spoil'].style.display != '')
{
this.parentNode.parentNode.getElementsByTagName('div')['show_spoil'].style.display = '';
this.parentNode.parentNode.getElementsByTagName('div')['hide_spoil'].style.display = 'none';
this.value = 'Hide Spoiler!';
}
else
{
this.parentNode.parentNode.getElementsByTagName('div')['show_spoil'].style.display = 'none';
this.parentNode.parentNode.getElementsByTagName('div')['hide_spoil'].style.display = '';
this.value = 'Show Spoiler!';
}" />








vendredi 24 janvier 2014

[Release] 7 Days To Die | Alpha 6.1 | Patch Signatures topic




Credits to Encode for his posts on the earlier versions which helped me out in learning some of the 7 Days To Die.
I had posted these originally as replies to his 4.1 thread but it makes more sense for visibility to have the current release with its own thread.

Days To DieDaysToDie_Data\Managed\Assembly-CSharp.dll

DEBUG MENU:

Quote:










Originally Posted by DEBUG MENU


Default unmodfied:
0005c475h: 16 2A

Enable Debug Menu:
0005c475h: 17 2A





Additional Notes: I tried enabling God mode as well, but it appears to affect Zombies as well as the player on Alpha 6.1
For those that want the address anyway:
GOD MODE:

Quote:










Originally Posted by GOD MODE


Default unmodified:
0005c47eh: 16 2A

Enable God Mode:
0005c47eh: 17 2A





This version of the Disable Item Drop On Death is much improved over the first 2 versions I had tried posting (first was very long NOPping the whole procedure except the return, second was an immediate return that left some bad code, this one replaces the initial compare with NOPs and then uses the existing return from dropItemOnDeath. Use this one instead if you managed to see the other one, much better.

DISABLE ITEM DROP ON DEATH:

Quote:










Originally Posted by DISABLE ITEM DROP ON DEATH


Default unmodfied:
00031B28h: 02 7B A6 01 00 04 39 01 00 00 00 2A

Disable Item Drops on Death:
00031B28h: 00 00 00 00 00 00 00 00 00 00 00 2A