Since i'am going to make a rpg game for practicing what i've learned so far,before i move on...
I'm trying to put a BGM on my "game",searched everywhere,and nothing seems to work,so yea...i think someone here can help me
this is the presentation menu, it is inside "main()" just for now....
this is what i found to put a BGM
I've installed the WDK since i did not found winmm.lib on my computer
everything compiles fine,but the musics does not get played,so... where is my error?
//i'am using VC2013 ultimate....
Thanks!
I'm trying to put a BGM on my "game",searched everywhere,and nothing seems to work,so yea...i think someone here can help me
this is the presentation menu, it is inside "main()" just for now....
this is what i found to put a BGM
Code:
#include "stdafx.h"
#include <iostream>
#include <Windows.h>
#include <cstdlib>
#include <ctime>
#include <mmsystem.h>
#pragma comment(lib, "winmm.lib")
using namespace std;
int main()
{
PlaySound(TEXT("mm.wav"), NULL, SND_FILENAME | SND_ASYNC);
system("COLOR 01");
cout << " ###################################################" << endl;
cout << " ## ##" << endl;
cout << " ## ##" << endl;
cout << " ## ##" << endl;
cout << " ## ##" << endl;
cout << " ## Pequena Adventures V1.0 ##" << endl;
cout << " ## Coder: Tyrr64. ##" << endl;
cout << " ## ##" << endl;
cout << " ## ##" << endl;
cout << " ## ##" << endl;
cout << " ## ##" << endl;
cout << " ## ##" << endl;
cout << " ## ##" << endl;
cout << " ###################################################" << endl;
cin.get();
return 0;
}
everything compiles fine,but the musics does not get played,so... where is my error?
//i'am using VC2013 ultimate....
Thanks!
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