Anyone familiar with this? It was just added in the latest 23FEB patch.
Affichage des articles dont le libellé est EasyAntiCheat. Afficher tous les articles
Affichage des articles dont le libellé est EasyAntiCheat. Afficher tous les articles
dimanche 23 février 2014
vendredi 24 janvier 2014
[Help] EasyAntiCheat Bypassing RPM? And wierd question... topic
How is it possible to bypass EAC?
ZwReadVirtualMemory, NtReadVirtualMemory or ReadProcessMemory doesn't work, seems like they are hooking ntdll, from a system driver.
Is it possible to bypass by not making your own driver? As far as I know I don't know other API's for reading memory.
And to the wierd question.
How can it be that if I run my hack without EAC and the game open, the process only uses 7mb.
But if I run it with EAC and the Game open, it increases with 100mb every second, glad I got 64GB's of ram, but it still don't give enough time to find the problem before it run out of memory.... Can anyone have an idea of why that is?
I only run a (while) loop to check for the CSGO process, and the problem only occurs with EAC open.
ZwReadVirtualMemory, NtReadVirtualMemory or ReadProcessMemory doesn't work, seems like they are hooking ntdll, from a system driver.
Is it possible to bypass by not making your own driver? As far as I know I don't know other API's for reading memory.
And to the wierd question.
How can it be that if I run my hack without EAC and the game open, the process only uses 7mb.
But if I run it with EAC and the Game open, it increases with 100mb every second, glad I got 64GB's of ram, but it still don't give enough time to find the problem before it run out of memory.... Can anyone have an idea of why that is?
I only run a (while) loop to check for the CSGO process, and the problem only occurs with EAC open.
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