Affichage des articles dont le libellé est Weapon. Afficher tous les articles
Affichage des articles dont le libellé est Weapon. Afficher tous les articles

mercredi 26 mars 2014

[Coding] Weapon Names topic




I wasn't descriptive enough in my last thread so I thought I might as well make it 100% c&p.

Now I don't like using assembly, but in this case I had to, because otherwise it crashes. :(


PHP Code:







g_dwWeaponIdToString Tools.FindPattern((DWORD)GetModuleHandle("client.dll"), 0x726000, (BYTE*)"\x55\x8B\xEC\x8B\x4D\x08\x33\xC0\xEB\x06\x8D\x9B""xxxxxxxxxxxx"); 










PHP Code:







__inline const charGetWeaponName(int weaponID)

{

    const 
charwpnName 0;

    
_asm

    
{

        
PUSH weaponID

        CALL g_dwWeaponIdToString

        ADD ESP
4

        MOV wpnName
EAX

    
}

    return 
wpnName;











usage:


Code:


C_BaseCombatWeapon *pWeapon = GetWeapon(pPlayer);
if (!pWeapon)
    return;

int weaponId = GetWeaponId(pWeapon);
const char* name = GetWeaponName(weaponId);







dimanche 23 mars 2014

[Request] Editing weapon stats manually topic




I would like to find a way to edit standard weapon stats directly, without accounting for mods, in order to make the AMCAR a more viable weapon by slightly increasing damage, accuracy and stability to something more acceptable.
No, I don't want max stats, just a slight increase (~32 damage, 14 accuracy etc.) because I love how this weapon sounds and feels, and want to use it for fun. The AK5 could also use a slight boost in the damage area.

Anything that could help me achieve my goal is appreciated.





mercredi 19 mars 2014

mercredi 29 janvier 2014

[Coding] Replace Weapon Point Blank indo & brasil topic




hello guyz i need shared replace weapon undetect
thx : UC and member , uncle drache , aunt ana , uncle lonz , uncle kyubiee and many more cheaters


Code:



bool REPALCE(unsigned long ADRexec, int OFSexec, int PTRexec)
{
if (!IsBadReadPtr((void*)ADRexec, sizeof(unsigned long)))
{
if (!IsBadReadPtr((void*)(*(unsigned long*)ADRexec + OFSexec), sizeof(unsigned long)))
{
*(int*)(*(unsigned long*)ADRexec + OFSexec) = PTRexec;
}
}
return 0;
}

if(ReplaceAcc == 1){
for (int i = 0; i <= 16 ; i++){
REPALCE(OFS_ADRESS , 0x26574 + (i * 0x158), 0x11E1B6A8);
}}

#define OFS_ADRESS  0xAFFFC0  // for PB indonesia
#define OFS_ADRESS  0xAF0AD8 // for PB brasil


for tutor :
1. scuided
2. on replace weapon
3. when live off replace weapon then dispose of weapons
4. scuided again
5. grap wapons
6. happy cheating