dimanche 26 janvier 2014

tie all civs topic




trying to adapt the apoc script to cable tie all the civies but not having much luck, any ideas?


Code:


tieciv = tieciv or function()
        for u_key,u_data in pairs(managers.enemy:all_civilians()) do
                tieunit(u_data)
        end
        for u_key,u_data in pairs(managers.enemy:all_enemies()) do
                u_data.char_tweak.has_alarm_pager = nil
                tieunit(u_data)
        end
end

function tieunit(pawn)
        local col_ray = { }
        col_ray.ray = Vector3(1, 0, 0)
        col_ray.position = pawn.unit:position()
        local action_data = {}
        action_data.attacker_unit = managers.player:player_unit()
        action_data.col_ray = col_ray
        pawn.managers.groupai:state():on_hostage_state(action_data)
end







Aucun commentaire:

Enregistrer un commentaire