I'm making a map hack that you will be able to zoom in and out and also resize to a user value. Along with those options you will be able to filter the RGB color, Gamma, Brightness, Contrast, Grayscale, and Invert the map. To your liking before the player position gets render on it. Along with the zombies position. I just wanted to show my progress. I also have vertical and horizontal scroll bars to see the whole map.
Original:

image hosting 30 mb
Green Filter:

take screen shot
Red Filter:

screenshot tools
Blue Filter:

screencast
Gamma Filter: ( User Specified 0.2 to 5 RGB ) Value: 2,3,4

snagit
Brightness: ( User Specified From -255 to 255 ) Value 126:

screenshot tools
Contrast: ( User Specified From -100 to 100 ) Value 50:

screen shots
Grayscale:

imagen
Invert:

screen shot pc
User Options Color:

screencast
The resize, view, and user specified values for color filters all have pop-up boxes that allow you to enter your values.
The edit menu allows you to undo your changes.
The player and zombie positions will update with all resize values of the map.
Thanks for looking. Stay tuned for updated pictures on player and zombie coordinates.
...
Original:

image hosting 30 mb
Green Filter:

take screen shot
Red Filter:

screenshot tools
Blue Filter:

screencast
Gamma Filter: ( User Specified 0.2 to 5 RGB ) Value: 2,3,4

snagit
Brightness: ( User Specified From -255 to 255 ) Value 126:

screenshot tools
Contrast: ( User Specified From -100 to 100 ) Value 50:

screen shots
Grayscale:

imagen
Invert:

screen shot pc
User Options Color:

screencast
The resize, view, and user specified values for color filters all have pop-up boxes that allow you to enter your values.
The edit menu allows you to undo your changes.
The player and zombie positions will update with all resize values of the map.
Thanks for looking. Stay tuned for updated pictures on player and zombie coordinates.
...
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