lundi 10 février 2014

[Question] Got some Spook/Spooc codes, trying to edit them topic




Hello,
I was digging around the Lua game files to see if there was anything related to the Spooks/Spoocs respawn/spawn time. Because they seem to hardly ever spawn, and when they do, it seems to take a while until they spawn again. So I found these lines and I'm just trying to figure out if I would lower it or raise it to make them spawn quicker/faster.


Code:


------------ BESIEGE GROUP AI ------------
self.besiege.recurring_group_SO_intervals = {
recurring_cloaker_spawn = { 180, 300 },
recurring_spawn_1 = { 30, 60 }

function GroupAITweakData:_set_overkill_145()
self.besiege.recurring_group_SO_intervals = {
recurring_cloaker_spawn = { 20, 40 },
recurring_spawn_1 = { 30, 60 }


Not sure which ones to change, or if I should change them all, or what to even change them to so that they spawn more quickly.
Also, just wondering if someone could tell me what this means, I think I know but not sure.

Code:


self.spooc.spooc_attack_timeout = { 7, 9 }
 self.spooc.spooc_attack_beating_time = { 3, 3 }


Also, I found this code:

Code:



 self.unit_categories.spooc.max_amount = 4


And I wanted clarification if that is the maximum spooks that can spawn at once, or during the whole assault or heist?

Thanks, Droidaka
:)





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